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 iterative refinement


Population Annealing as a Discrete-Time Schrödinger Bridge

Ohzeki, Masayuki

arXiv.org Machine Learning

We present a theoretical framework that reinterprets Population Annealing (PA) through the lens of the discrete-time Schrödinger Bridge (SB) problem. We demonstrate that the heuristic reweighting step in PA is derived by analytically solving the Schrödinger system without iterative computation via instantaneous projection. In addition, we identify the thermodynamic work as the optimal control potential that solves the global variational problem on path space. This perspective unifies non-equilibrium thermodynamics with the geometric framework of optimal transport, interpreting the Jarzynski equality as a consistency condition within the Donsker-Varadhan variational principle, and elucidates the thermodynamic optimality of PA.





Self-Refine: Iterative Refinement with Self-Feedback

Neural Information Processing Systems

Like humans, large language models (LLMs) do not always generate the best output on their first try. Motivated by how humans refine their written text, we introduce Self-Refine, an approach for improving initial outputs from LLMs through iterative feedback and refinement. The main idea is to generate an initial output using an LLMs; then, the same LLMs provides *feedback* for its output and uses it to *refine* itself, iteratively. Self-Refine does not require any supervised training data, additional training, or reinforcement learning, and instead uses a single LLM as the generator, refiner and the feedback provider. We evaluate Self-Refine across 7 diverse tasks, ranging from dialog response generation to mathematical reasoning, using state-of-the-art (GPT-3.5,


GENESIS-V2: Inferring Unordered Object Representations without Iterative Refinement

Neural Information Processing Systems

Advances in unsupervised learning of object-representations have culminated in the development of a broad range of methods for unsupervised object segmentation and interpretable object-centric scene generation. These methods, however, are limited to simulated and real-world datasets with limited visual complexity. Moreover, object representations are often inferred using RNNs which do not scale well to large images or iterative refinement which avoids imposing an unnatural ordering on objects in an image but requires the a priori initialisation of a fixed number of object representations. In contrast to established paradigms, this work proposes an embedding-based approach in which embeddings of pixels are clustered in a differentiable fashion using a stochastic stick-breaking process. Similar to iterative refinement, this clustering procedure also leads to randomly ordered object representations, but without the need of initialising a fixed number of clusters a priori. This is used to develop a new model, GENESIS-v2, which can infer a variable number of object representations without using RNNs or iterative refinement. We show that GENESIS-v2 performs strongly in comparison to recent baselines in terms of unsupervised image segmentation and object-centric scene generation on established synthetic datasets as well as more complex real-world datasets.


DocVAL: Validated Chain-of-Thought Distillation for Grounded Document VQA

Mohammadshirazi, Ahmad, Neogi, Pinaki Prasad Guha, Kulshrestha, Dheeraj, Ramnath, Rajiv

arXiv.org Artificial Intelligence

Document visual question answering (DocVQA) requires models to jointly reason over textual content and spatial layout, yet current systems exhibit a sharp accuracy--efficiency trade-off: large teacher models achieve strong grounding but are too expensive for deployment, while compact students suffer substantial drops in localization performance. We propose DocVAL, a validated chain-of-thought distillation framework that transfers the spatial reasoning ability of a large teacher into a deployable student VLM through three key components: (1) teacher supervision with validation-time text detection to filter and denoise training signals, (2) a multi-module validator (VAL) that enforces answer correctness and geometric consistency while producing fine-grained, pixel-level error feedback, and (3) a two-stage student training scheme that first learns from validated CoT traces and then undergoes iterative refinement driven by VAL feedback. Our student (Gemma-3 12B) achieves 91.4\% ANLS and 82.4\% mAP on DocVQA as a pure VLM requiring no text detection or OCR at inference. Extensive ablations demonstrate that validated feedback contributes 6.3 mAP gain and iterative refinement accounts for 9.7 mAP improvement. We release 95k high-quality, validator-verified CoT traces to advance spatial reasoning research in document understanding.


ARISE: Agentic Rubric-Guided Iterative Survey Engine for Automated Scholarly Paper Generation

Wang, Zi, Wang, Xingqiao, Lee, Sangah, Xu, Xiaowei

arXiv.org Artificial Intelligence

The rapid expansion of scholarly literature presents significant challenges in synthesizing comprehensive, high-quality academic surveys. Recent advancements in agentic systems offer considerable promise for automating tasks that traditionally require human expertise, including literature review, synthesis, and iterative refinement. However, existing automated survey-generation solutions often suffer from inadequate quality control, poor formatting, and limited adaptability to iterative feedback, which are core elements intrinsic to scholarly writing. To address these limitations, we introduce ARISE, an Agentic Rubric-guided Iterative Survey Engine designed for automated generation and continuous refinement of academic survey papers. ARISE employs a modular architecture composed of specialized large language model agents, each mirroring distinct scholarly roles such as topic expansion, citation curation, literature summarization, manuscript drafting, and peer-review-based evaluation. Central to ARISE is a rubric-guided iterative refinement loop in which multiple reviewer agents independently assess manuscript drafts using a structured, behaviorally anchored rubric, systematically enhancing the content through synthesized feedback. Evaluating ARISE against state-of-the-art automated systems and recent human-written surveys, our experimental results demonstrate superior performance, achieving an average rubric-aligned quality score of 92.48. ARISE consistently surpasses baseline methods across metrics of comprehensiveness, accuracy, formatting, and overall scholarly rigor. All code, evaluation rubrics, and generated outputs are provided openly at https://github.com/ziwang11112/ARISE


Iterative Refinement of the Approximate Posterior for Directed Belief Networks

Neural Information Processing Systems

Variational methods that rely on a recognition network to approximate the posterior of directed graphical models offer better inference and learning than previous methods. Recent advances that exploit the capacity and flexibility in this approach have expanded what kinds of models can be trained. However, as a proposal for the posterior, the capacity of the recognition network is limited, which can constrain the representational power of the generative model and increase the variance of Monte Carlo estimates. To address these issues, we introduce an iterative refinement procedure for improving the approximate posterior of the recognition network and show that training with the refined posterior is competitive with state-of-the-art methods. The advantages of refinement are further evident in an increased effective sample size, which implies a lower variance of gradient estimates.